AI Insights · Timothy · December 2024
Top 5 Boat Games on Unified Platform in Russia Q4 2024
Explore the performance of the leading boat games in Russia during Q4 2024, with insights on downloads, revenue, and active users.
The fourth quarter of 2024 saw interesting trends in the performance of top boat games in Russia on a unified platform. Here's a closer look at how these games fared in terms of downloads, revenue, and active users, with data sourced from Sensor Tower.
Ship Simulator: Boat Game from Azur Interactive Games Limited experienced varied performance metrics. Weekly downloads peaked at around 24.6K in early December and concluded the year with a stable 13.5K. Revenue showed a significant increase, reaching approximately $53 at the end of November, while weekly active users fluctuated, closing the quarter at about 34.2K.
My Cruise by EYEWIND LIMITED saw a decline in weekly downloads from 23.3K to around 6.8K over the quarter. Revenue decreased from $197 to $128, and active users followed a downward trend, ending at approximately 13K.
Cruise World! from Supercent, Inc. showed a moderate download trend, starting at 1.5K and reaching 7.2K by the end of December. Revenue was minimal, with a brief increase to $7 mid-December. Active users increased steadily, finishing the quarter at about 32.2K.
Submarine Jump! from Kwalee Ltd maintained a consistent download pattern, peaking at 13.4K in early December. Active users rose from 18.9K to 22.5K by the end of the quarter.
Battle of Warships: Naval Wars by Dumitru Muset had stable download metrics, ending the quarter at 7.1K. Revenue showed slight fluctuations, peaking at $120 in early December. Active users decreased from 31.2K to 20.8K.
For more detailed insights, visit Sensor Tower for comprehensive data and analysis on app performance across various markets.